Schedule for Seminar War Game Week 16 to 18 October 2017
- Monday, 16 October (1st period): Seminar War Game Week Module 1 - "Introduction to Seminar War Gaming"
- Monday, 16 October (2nd period): Seminar War Game Week Module 2 - "Design and Development"
- Tuesday, 17 October: Seminar War Game Week Lab Part 1 - "Play the Zefra Operations Game"
- Wednesday, 18 October (1st period): Seminar War Game Week Module 3 - "Analysis"
- Wednesday, 18 October (2nd period): Seminar War Game Week Lab Part 2 - "Problem Structuring Methods"
Before the start of SWG Week (starts 16 October),
choose and watch at least one video from the following:
To see a video, click "VOD" opposite the video you have chosen. You may have to enable "pop-up windows"
in your browser to see the player once you click "VOD".
These videos have been made available to the public by Annenberg Learner, a division of the Annenberg Foundation.
During viewing pay particular attention to how the moderator or facilitator treats the participants and ensures critical
issues are suitably addressed.
Before the start of SWG Week (16 October):
Scan The Zefra Scenario
Before SWG Week Module 1 (Monday, 16 October) - "Introduction to Seminar War Gaming" and
SWG Week Module 2 (Monday, 16 October) - "Design and Development":
Read Data Collection and Management Plan
Scan web page at Procedures
Before Week 4 Lab Part 1 (Tuesday, 17 October) - "The Zefra Operations Game":
Scan again The Zefra Scenario
Read the role assigned to you from those on the left side of the page
Once you have an assigned role (given in class before the Lab), review
the scenario again for elements that are particularly relevant to your role. You
will also be directed to a summary for your role; read this summary in detail.
Before SWG Week Module 3 (Wednesday 18 October) - "Analysis":
Scan web pages at Records, Feedback, and
Before Week 4 Lab Part 2 (Wednesday, 18 October) - "Problem Structuring Methods":
View videos on Problem Structuring
Methods: Diagramming for a Better Understand of a New Situation.
1. The pages have many links. These are to provide background for the points on the main pages. Follow and read
the embedded links at your discretion.
2. Some changes have been introduced into the Zefra scenario specifically for OA4604. This means there are some
differences from the Army of Tomorrow scenario. Where there are such differences the
scenario material at this web site should be taken as authoritative for the course.
Seminar War Games
Seminar war gaming is a special topic within OA4604 Wargaming Applications as taught in the US Naval
Postgraduate School's Graduate School of Operational and Information Sciences (GSOIS).
The Seminar War Game Week covers many techniques associated with war games, but is primarily intended to provide
students with skills they can use in the design and construction of seminar war games, a form of wargaming that
blends in many aspects of seminar-style education.
The purposes for a specific seminar war game can range from educational, through development and assessment of
potential courses of action for some upcoming operation, and on to evaluations of future concepts or assessments of
prototype systems and new technology. A specific seminar war game may have a combination of objectives, say to educate
the participants on issues that would normally be peripheral to their main expertise while also evaluating courses of
action for the commander. As with most military activities, striving for too many objectives may result in failing to
achieve any. So objectives for a specific seminar war game must be carefully chosen.
Participants in the course will conduct an abbreviated seminar war game set in the fictional world of Zefra, a
troubled nation in the South Pacific Ocean. This case will then be used for further study of seminar war gaming